Player Handbook

Player Handbook

A Minecraft-style play-to-earn world on Solana. Gather resources, forge gold bars, and get paid in real USDC every hour. Use the sidebar to jump to any topic.

Introduction

The Pump Garden Harvest is a free, browser-based voxel world. You walk around a Minecraft-style map, gather resources with four skills — fishing, farming, mining and woodcutting — and turn that haul into gold bars. Gold bars convert to USDC that the in-game bank wires to your wallet on-chain, every hour, on the hour, with a Solscan link on every payout.

Your username, inventory, gold, skills and gold bars travel with you between maps. The world runs 24/7. Playing is completely free — you only need to hold $HARVEST when you want to cash out.

Conversion
100 BARS = 1 USDC
Payouts
Hourly on-chain
Cost to play
Free

Account & identity

Sign in with your Solana wallet — your wallet address is your account. There is no separate email or password. You can also look around as a guest before connecting.

Connecting

What saves automatically

Connecting only asks your wallet to sign a message to prove ownership — it does not move funds. Every on-chain action (cashing out) is a separate transaction you approve yourself. The game is non-custodial and never holds your keys.

Your first session

New players spawn on the Farmstead with empty hands. Each gathering NPC hands out its starter tool for free.

  1. Walk up to an NPC and press E to open their shop, then grab the free tool (hoe, axe, pickaxe or rod).
  2. Open your inventory with I and make sure tools are on your hotbar (keys 1–6).
  3. Gather: harvest the wheat fields, chop the forest, or travel to fishing/mining maps with the MAP button.
  4. Open the BANK to watch your four resource pools fill toward a Master Craft.
  5. Claim your daily quests for free gold bars, and come back tomorrow for the login streak.
You don't have to do all four skills yourself. Master Craft needs all four resources, but you can buy the ones you don't enjoy from other players on the MARKET.

Controls

ActionDesktopMobile
MoveW A S DLeft joystick
LookMouseDrag right half of screen
JumpSpaceJump button
Gather / breakLeft-click targetTap target
Talk / open shopETap NPC
InventoryIMenu → Bag
Select tool1 – 6Tap hotbar
Camera (1st / 3rd / 2nd)CCamera button

A crosshair shows in the centre only in first-person view. Tune feel — look speed, field of view and view bob — in Settings.

Maps & travel

The world is split into separate maps. Press the MAP button to travel — your inventory and progress come with you. Each map is a full voxel world you walk around in.

MapWhat you do there
Farmstead / LobbySpawn point. Harvest the wheat fields and chop the forest. Home of the Old Farmer and Woodcutter.
FishermanCast a line from the docks at a large open lake.
Bridge BlockA second fishing spot with more water.
The MineBreak stone and ore with a pickaxe.

NPCs & shops

Each gathering NPC runs a small shop. Press E nearby to open it. Every shop gives a free starter tool and buys that NPC's resource for in-game silver.

NPCFree toolBuys
Old FishermanFishing rodFish → silver
Old FarmerHoeCrops → silver
WoodcutterAxeWood → silver
MinerPickaxeOre → silver
Selling is always an explicit button inside the shop window — pressing E never auto-sells, so you can't dump a resource by accident.

Water & fish

Fishing pools have fish swimming in them, and the water is real: walk in from a dock and you sink in rather than standing on the surface. Cast your line and the bobber rides the surface; when a fish bites, reel it in.

Core gameplay loop

Most sessions follow the same rhythm:

  1. Gather fish, crops, wood and ore across the maps.
  2. Master Craft them in the bank into gold bars (or top up missing resources on the market).
  3. Lock your bars to queue them for payout.
  4. Get paid in USDC at the top of the next hour, straight to your wallet.

Along the way, sell spare resources to NPCs for silver to spend in the shop or casino, and claim daily quests for bonus bars.

Movement & camera

Move with W A S D, look with the mouse, and jump with Space. Press C to cycle the camera between first-person, third-person and front (second) view.

Your avatar's head tilts up and down with your look direction, and a subtle view bob plays while walking. All of this is tunable in Settings — view bob on/off, field of view (normal/wide) and look speed (low/med/high).

Inventory & hotbar

Open the bag with I. Resources stack like real Minecraft items: one cell holds at most one bar-recipe's worth, and overflow spills into the next free cell. Drag a stack to rearrange where that resource sits.

ResourcePer stackCarry cap
Fish2501,250
Crops4,00020,000
Wood2,00010,000
Ore1,0005,000

When a resource hits its cap, gathering it pauses — sell to the NPC to empty the pile and keep going. Tools live on the hotbar (keys 1–6); the selected tool is what you use when you click in the world.

Resources & gathering

Equip the right tool on your hotbar and left-click the resource. Each credited action adds to two places: a sellable pile (sell to the NPC for gold) and a lifetime craft pool (feeds gold bars).

SkillToolResourceNotes
FishingFishing rodFishCast at water, reel on a bite
FarmingHoeCropsLeft-click wheat; it regrows
WoodcuttingAxeWoodChop a tree log by log — the canopy crashes down, then the tree regrows
MiningPickaxeOreBreak stone & ore in the Mine

Tool skill levels

Every tool levels up by use — there's no paying to upgrade. Each tool has its own XP, from level 1 to 30. Higher level = faster: both the swing animation and the server credit interval speed up, so a maxed tool works about 2× faster.

Gold vs gold bars

There are two separate currencies. Don't mix them up:

CurrencyHow you get itWhat it's for
Silver (coins)Sell resources to NPCsSpend in the SHOP (skins/cosmetics) and the CASINO. In-game only.
Gold barsMaster Craft & daily questsConvert to real USDC (100 bars = 1 USDC) or spend on premium skins in the SHOP.

Master Craft

Master Craft is the only way to forge gold bars. It's combo-only — you must bring a full recipe of all four resources at once.

Recipe (all four)You get
250 fish + 4,000 crops + 2,000 wood + 1,000 ore400 GOLD BARS  (= 4 USDC)
Missing one resource? You don't have to gather it — buy it from another player on the MARKET tab.
Gold bars never expire. Stack them now, grab $HARVEST whenever you're ready, and cash out the whole pile later.

The bank

Open BANK for three tabs:

Player market

The market is a real player-run economy inside the bank. Got a surplus of one resource? List it for a bar price you set — the bank escrows the resource until it sells or you cancel. Need a resource for Master Craft? Buy it from another player.

Payouts & the earn gate

Locked bars are paid out on-chain at the top of every hour, straight to your wallet as USDC, with a Solscan link in your bank statement.

Playing is free. Cashing out is for holders. To lock bars and receive USDC you must hold 100,000+ $HARVEST. Bars never expire, so you can stack first and become a holder whenever you like.

Every hour the BANK HOUR banner shows the total USDC just paid out, live to everyone online — so the rewards are visibly real.

Daily quests & streak

Four daily quests, one per skill. Each pays 100 gold bars (= 1 USDC) and resets at 00:00 UTC. Claim them in the QUESTS panel; a completed quest is struck through.

A login streak grants free bar progress that climbs every consecutive day you show up — from a small bonus on day 1 up to +100 a day from day 7. Miss a day and the streak resets.

Shop & casino

In-game silver (from selling to NPCs) has two sinks:

Silver and the casino are entirely in-game. They never touch your gold bars or USDC.

$HARVEST token

$HARVEST is the project token on pump.fun (Solana).

FieldValue
Ticker$HARVEST
ContractBVu6WuDhhZHYZRpkP8ATh1TNepHi5AXgiGP2NtfPpump
To cash outHold 100,000+ $HARVEST

Connecting your wallet only signs a login message — it never spends $HARVEST by itself. You only need to hold the token to lock bars and receive USDC.

Burn & lock

Supply is deflationary and transparent:

The home page shows the combined burned + locked total removed from circulation, updated continuously.

Leaderboards & Bank Hour

Settings

Open ⚙ SETTINGS (top-right). Every choice is saved per browser.

SettingOptions
ThemeDark / Light
FPS meterOn / Off
SoundHigh / Low / Off
View bobOn / Off (walking head-bob)
Field of viewNormal / Wide
Look speedLow / Med / High

Security

FAQ

Is it free?

Yes. Playing and gathering are completely free. You only need 100K $HARVEST to cash gold bars out as USDC.

What's the difference between silver and gold bars?

Silver (coins) is the in-game currency from selling to NPCs — spent in the shop and casino. Gold bars come from Master Craft and either convert to real USDC (100 bars = 1 USDC) or buy premium skins in the shop.

How fast can I earn?

Gather → Master Craft → lock → get paid next hour. One full recipe is 400 bars (4 USDC). The market lets you skip skills you don't enjoy by buying the resources you're missing.

Do my gold bars expire?

Never. Stack them as long as you want and cash out whenever you choose to hold $HARVEST.

Can I play on my phone?

Not yet. The world is desktop-only for now, so opening it on a phone shows a "play on desktop" screen. Mobile support is coming.


The Pump Garden Harvest · built on Solana · Play · @pumpgardensol